Hi everyone. Iām sharing how I used Meshy AI to get a bronze Roman head. I used Meshy AI to generate the model, and I created the textures and material later in Blender and Krita. Some modification on model I did in Blender, holes etc.
I found a good aged bronze material on BlenderKit and then modified it further, creating additional textures in Krita. I used Darktable for post-processing ā a bit of local contrast, levels, and color balance. It should look like a photo from Janson, roughly š Oh, and in Krita I did some light retouching on certain parts. In Canva, I finally placed the render into a layout.